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MotoGP 2010: A Dissapointment to Say The Least


Devs...You're doing it wrong. This is the year 2010 so why does this game look like some thing from a late 90's arcade room?



Lets start this review on a positive note then end it on a less positive one. The UI is decent, navigation is easy, and the sounds are well done. There are achievemets (Sadly only 15, which I find to be ridiculously low), and wallpapers of in game riders and tracks. The controls are the best part of the game when it's not suffering from lag, tilt left and right to steer your bike left and right. There are 2 game modes, Quick Race and Championship. Quick race throws you right into the action, just pick a racer and choose a track. Championship mode allows you to experience all the tracks of the 2010 MotoGP season while playing as one of the numerous riders. Before a race you have the option of prequalifying or jumping straight into the race, prequalifying allows you to start in a better position for the main race which gives you an advantage.

Now on to the dissapointing aspects of the game, and trust me there are a lot.




Whenever I play a MotoGP branded game I am always impressed with the great graphics, the level of detail, great UI, and fantastic controls. However, when MotoGP came out for the iDevices I was severely dissapointed. Where do I start? Well I could start with the horrendous graphics, this is the year 2010 right? The graphics look like a motorcycle game from the early 2000's, granted this is the iDevice, but thats no excuse for the horrible quality being displayed here.




The next issue I have experienced playing this game was the consistent frame rate drops. Like I just mentioned the graphics are horrible (the riders, the bikes, the tracks, and the enviroments), and one would expect that because the graphics were bad the games performance would not be affected. Oh how wrong I was. The frame rate consistantly drops (It happened every 6 seconds, and sometimes more often than that) causing the game to lag and you to lose control of your bike. This is a HUGE issue for me especially considering the fact that I played this on the following devices; iPad, iPhone 4 (yes the the game ran horribly on the iPhone 4), iPhone 3gs, iPod touch 3rd, 2nd, and 1st gen. All devices experienced the same frame rate drops, and performance issues.




This is not merely a coinsidence as all devices were un-jailbroken and rebooted to clear all memory issues. So who is to blame for these let downs? Well to start; the developers, second the testers. It seems difficult to beleive that the publishers would let a game in this state to be released. Rushing a game like this is the dumbest possible move ever. MotoGP is not a game franchise known for crappy performance, shoddy programming, and ugly UI. Rather it is known for, beautiful landscapes, gorgeous tracks, amazing looking bikes and riders, and great performance.

This game is lacking in many areas, and I beg that the developers submit an update to address the performance issues, as well as update the graphics substantially. As a comparison, take a look at Trophylite Rally by 2XL games. The graphics for that game are astonishing, and it runs without any hiccups on my 2nd gen iPod Touch. So why can't the same be for this game?!

With the $2.99 pricetag this is not worth it at all. Wait for the devs to update the graphics ad the performance issues then maybe I will recomend it, but until then steer clear of MotoGP 2010 for the iDevices.

MotoGP 2010 on the AppStore


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